Concurrency Model
Rust does not natively support preemptive asynchronous programming in the same way Go does. Here’s a breakdown of how Rust and Go differ in their asynchronous programming models:
Go’s Preemptive Concurrency
- Go uses goroutines, which are lightweight threads managed by the Go runtime.
- The runtime includes a scheduler that preempts goroutines automatically if they are running for too long. This means that even if a goroutine performs a blocking operation, the Go runtime can preempt it and allow other goroutines to run.
- Developers don’t need to worry about manually yielding execution; the runtime handles it seamlessly.
Rust’s Cooperative Concurrency
- Rust’s asynchronous model is built around async/await and futures, which are lazy and only make progress when polled.
- Rust’s
asynctasks are executed by an executor, but the system relies on cooperative scheduling. This means that:- The task must explicitly yield control (e.g., through
.await). - If a task doesn’t yield (e.g., if it’s running a blocking or computationally intensive operation), it can monopolize the executor and block other tasks.
- The task must explicitly yield control (e.g., through
- Unlike Go, Rust does not have a runtime that can preempt a misbehaving task; the programmer is responsible for ensuring fairness by designing code that yields control appropriately.
Comparison
| Feature | Go | Rust |
|---|---|---|
| Concurrency Model | Preemptive | Cooperative |
| Lightweight Threads | Goroutines (managed by runtime) | async tasks (managed by executor) |
| Scheduler | Preemptive runtime scheduler | Cooperative executors |
| Blocking Operations | Automatically handled | Must avoid or offload to a thread pool |
| Control Yielding | Automatic | Manual (.await) |
Achieving Preemption in Rust
To emulate some form of preemption in Rust, you can:
- Use timeouts or checks: Periodically check for cancellation or progress in long-running tasks.
- Spawn threads: Use OS threads (via
std::thread) for preemptive behavior, but this sacrifices the lightweight nature of async tasks. - Custom Executors: Some experimental executors might attempt to offer more preemptive-like behavior, but they are rare and not idiomatic.
Why Rust Doesn’t Have Preemption
Rust’s design emphasizes zero-cost abstractions and giving control to the programmer. Adding preemptive scheduling would require:
- A runtime with more overhead.
- Potential loss of some determinism and predictability that Rust’s model provides.
In summary, Go’s preemptive concurrency is more beginner-friendly and forgiving, while Rust’s cooperative model is more explicit and requires careful design to avoid pitfalls.